Brian Wing

I'm a UI/UX design leader with over 20 years in game development. I lead UI/UX on Call of Duty at Raven Software, where I led the Black Ops 6 campaign interface and directed 2D production for Black Ops 7. Before that, I founded the UX practice at NetherRealm Studios on Mortal Kombat and Injustice, including three mobile games that hit #1 on the App Store, and directed a 12-person team at Level Ex.

I care about the whole player experience: the interface, the teams and processes behind it, and making games playable for more people. I'm a Certified Accessible Player Experience Practitioner.

Outside work, I'm a dad, husband, science fiction nerd, Disney Parks geek, TTRPG GM, foodie, and amateur photographer.

nerdomatick@gmail.com